Guidance on writing fast, robust, modern Svelte code. Load this skill whenever in a Svelte project and asked to write/edit or analyze a Svelte component or module. Covers reactivity, event handling, styling, integration with libraries and more.
Intro in this page language first. The official description stays in its original wording; we do not rewrite SKILL.md.
What it does
Guidance on writing fast, robust, modern Svelte code. Load this skill whenever in a Svelte project and asked to write/edit or analyze a Svelte component or module. Covers reactivity, event handling, styling, integration with libraries and more.
When to use it
The official description does not include a separate “Use when”. Per the spec, agents activate this skill when the task matches keywords in that description.
How agents load it
Per Agent Skills progressive disclosure: name and description load at startup (~100 tokens); the full SKILL.md body loads when the skill activates; scripts/, references/, and assets/ load only as needed. This file's sections: `$state`; `$derived`; `$effect`; `$props`; `$inspect.trace`; `#key` block.
File analysis
File analysis: besides SKILL.md, the body references references/attach.md, references/bind.md, references/inspect.md, references/svelte-reactivity.md, references/snippet.md, references/render.md. Those resources load on demand.
`$state``$derived``$effect``$props``$inspect.trace``#key` blockEventsSnippetsEach blocksUsing JavaScript variables in CSSStyling child componentsContext
Guidance on writing fast, robust, modern Svelte code. Load this skill whenever in a Svelte project and asked to write/edit or analyze a Svelte component or module. Covers reactivity, event handling, styling, integration with libraries and more.
DiscoverThe client exposes names and descriptions to the agent.
ActivateYour request or the task context selects the skill and loads its instructions.
Load resourcesReferenced scripts, documentation and assets are used when needed.
Files referenced by the instructions · 9
references/attach.md
references/bind.md
references/inspect.md
references/svelte-reactivity.md
references/snippet.md
references/render.md
references/each.md
references/await-expressions.md
references/hydratable.md
These paths are extracted from the text. Check the upstream package to verify the files exist.
Choose the target agent and installation scope, keep referenced package files, then verify the skill appears in the client's catalog.
This skill references supporting files. Retrieve the complete directory from the source; copying SKILL.md alone may leave missing dependencies.
Ask your Agent to install
Copy these instructions to a compatible agent and confirm the target directory matches your client.
Install the agent skill "svelte-core-bestpractices" into my project. The full SKILL.md and official description are at https://zicq.com/en/skills/skl-16dc41d4bd28c787-Svelte-Core-Bestpractices.html
Save it as .cursor/skills/svelte-core-bestpractices/SKILL.md or .claude/skills/svelte-core-bestpractices/SKILL.md and keep the frontmatter name and description exactly as-is.
This skill also ships scripts/, references/, or assets/ — fetch the whole folder from https://github.com/sveltejs/ai-tools instead of creating only a SKILL.md.
The CLI lets you choose the agent interactively. The default scope is the project; use -g for user scope. Confirm package availability with the discovery command, then use npx skills list to inspect installed skills.
---
name: svelte-core-bestpractices
description: Guidance on writing fast, robust, modern Svelte code. Load this skill whenever in a Svelte project and asked to write/edit or analyze a Svelte component or module. Covers reactivity, event handling, styling, integration with libraries and more.
---
## `$state`
Only use the `$state` rune for variables that should be _reactive_ — in other words, variables that cause an `$effect`, `$derived` or template expression to update. Everything else can be a normal variable.
Objects and arrays (`$state({...})` or `$state([...])`) are made deeply reactive, meaning mutation will trigger updates. This has a trade-off: in exchange for fine-grained reactivity, the objects must be proxied, which has performance overhead. In cases where you're dealing with large objects that are only ever reassigned (rather than mutated), use `$state.raw` instead. This is often the case with API responses, for example.
## `$derived`
To compute something from state, use `$derived` rather than `$effect`:
```js
// do this
let square = $derived(num * num);
// don't do this
let square;
$effect(() => {
square = num * num;
});
```
> [!NOTE] `$derived` is given an expression, _not_ a function. If you need to use a function (because the expression is complex, for example) use `$derived.by`.
Deriveds are writable — you can assign to them, just like `$state`, except that they will re-evaluate when their expression changes.
If the derived expression is an object or array, it will be returned as-is — it is _not_ made deeply reactive. You can, however, use `$state` inside `$derived.by` in the rare cases that you need this.
## `$effect`
Effects are an escape hatch and should mostly be avoided. In particular, avoid updating state inside effects.
- If you need to sync state to an external library such as D3, it is often neater to use [`{@attach ...}`](references/attach.md)
- If you need to run some code in response to user interaction, put the code directly in an event handler or use a [function binding](references/bind.md) as appropriate
- If you need to log values for debugging purposes, use [`$inspect`](references/inspect.md)
- If you need to observe something external to Svelte, use [`createSubscriber`](references/svelte-reactivity.md)
Never wrap the contents of an effect in `if (browser) {...}` or similar — effects do not run on the server.
## `$props`
Treat props as though they will change. For example, values that depend on props should usually use `$derived`:
```js
// @errors: 2451
let { type } = $props();
// do this
let color = $derived(type === 'danger' ? 'red' : 'green');
// don't do this — `color` will not update if `type` changes
let color = type === 'danger' ? 'red' : 'green';
```
## `$inspect.trace`
`$inspect.trace` is a debugging tool for reactivity. If something is not updating properly or running more than it should you can add `$inspect.trace(label)` as the first line of an `$effect` or `$derived.by` (or any function they call) to trace their dependencies and discover which one triggered an update.
## `#key` block
While the `#key` block is useful when you want transitions/animations to run when a certain expression changes, it can be very expensive — it unmounts every element/component inside each time, so should be used sparingly. Instead of using `#key` to cause expressions in a child component's `