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Skills ZICQ category:Agent Workflows cmux-dev-workflow

Cmux Dev Workflow

Contributor workflow rules for cmux setup, Xcode project normalization, tagged sidebar ExtensionKit development, and dev builds. Use when setting up the cmux repo, changing Xcode project files, adding sidebar extensions, or working with tagged debug builds.

4253 installs

Official URL:skills.sh

What this skill does

Intro in this page language first. The official description stays in its original wording; we do not rewrite SKILL.md.

What it does

Contributor workflow rules for cmux setup, Xcode project normalization, tagged sidebar ExtensionKit development, and dev builds

When to use it

setting up the cmux repo, changing Xcode project files, adding sidebar extensions, or working with tagged debug builds

How agents load it

Per Agent Skills progressive disclosure: name and description load at startup (~100 tokens); the full SKILL.md body loads when the skill activates; scripts/, references/, and assets/ load only as needed. This file's sections: cmux Dev Workflow; Initial setup; Tagged local dev; Xcode toolchain; Sidebar extension point (dev tagging). It includes spec-recommended sections: step-by-step instructions.

File analysis

File analysis: besides SKILL.md, the body references scripts/setup.sh, scripts/reload.sh, scripts/cmux-debug-cli.sh, references/tagged-builds.md, scripts/git-hooks/pre-commit, scripts/normalize-pbxproj.py. Those resources load on demand.

cmux Dev WorkflowInitial setupTagged local devXcode toolchainSidebar extension point (dev tagging)

Source category:skills.sh agent-skill

SKILL.md & Agent activation

Official spec ↗
name
cmux-dev-workflow
description
Contributor workflow rules for cmux setup, Xcode project normalization, tagged sidebar ExtensionKit development, and dev builds. Use when setting up the cmux repo, changing Xcode project files, adding sidebar extensions, or working with tagged debug builds.
  1. DiscoverThe client exposes names and descriptions to the agent.
  2. ActivateYour request or the task context selects the skill and loads its instructions.
  3. Load resourcesReferenced scripts, documentation and assets are used when needed.
Files referenced by the instructions · 8
  • scripts/setup.sh
  • scripts/reload.sh
  • scripts/cmux-debug-cli.sh
  • references/tagged-builds.md
  • scripts/git-hooks/pre-commit
  • scripts/normalize-pbxproj.py
  • scripts/check-pbxproj.sh
  • references/xcode-project-normalization.md

These paths are extracted from the text. Check the upstream package to verify the files exist.

Invocation syntax and available tools depend on your Agent client. Client integration guide ↗

Install this skill

Skills CLI ↗

Choose the target agent and installation scope, keep referenced package files, then verify the skill appears in the client's catalog.

This skill references supporting files. Retrieve the complete directory from the source; copying SKILL.md alone may leave missing dependencies.

Ask your Agent to install

Copy these instructions to a compatible agent and confirm the target directory matches your client.

Install the agent skill "cmux-dev-workflow" into my project. The full SKILL.md and official description are at https://zicq.com/en/skills/skl-452933bf7049c1c8-Cmux-Dev-Workflow.html
Save it as .cursor/skills/cmux-dev-workflow/SKILL.md or .claude/skills/cmux-dev-workflow/SKILL.md and keep the frontmatter name and description exactly as-is.
This skill also ships scripts/, references/, or assets/ — fetch the whole folder from https://github.com/manaflow-ai/cmux instead of creating only a SKILL.md.

Full package on GitHub ↗

Install from the terminal · Skills CLI

Requires Node.js and npx. First inspect the repository's skill list to confirm the name.

npx skills add 'https://github.com/manaflow-ai/cmux' --list

npx skills add 'https://github.com/manaflow-ai/cmux' --skill 'cmux-dev-workflow'

The CLI lets you choose the agent interactively. The default scope is the project; use -g for user scope. Confirm package availability with the discovery command, then use npx skills list to inspect installed skills.

Readable layout
--- name: cmux-dev-workflow description: "Contributor workflow rules for cmux setup, Xcode project normalization, tagged sidebar ExtensionKit development, and dev builds. Use when setting up the cmux repo, changing Xcode project files, adding sidebar extensions, or working with tagged debug builds." --- # cmux Dev Workflow ## Initial setup `./scripts/setup.sh` initializes submodules, builds GhosttyKit, and installs the pbxproj normalization pre-commit hook. ## Tagged local dev Build the Debug app after every code change: ```bash ./scripts/reload.sh --tag ``` It builds without launching; pass `--launch` only when you need the app open. Never run bare `xcodebuild` or open an untagged `cmux DEV.app`: untagged builds share the default debug socket and bundle ID with other agents, causing conflicts and stealing focus. For CLI or socket dogfood against a tagged Debug app: ```bash CMUX_TAG= scripts/cmux-debug-cli.sh list-workspaces ``` Do not use `/tmp/cmux-cli` for tagged dogfood; that symlink points at the most recently reloaded build. See [references/tagged-builds.md](references/tagged-builds.md). ## Xcode toolchain The team is pinned to Xcode 26.x. `.xcode-version` is the single source of truth for the major; `cmux.xcodeproj/project.pbxproj` carries `objectVersion = 60`, what Xcode 26 writes by default. (`objectVersion = 77` is reserved for synchronized folder groups, which cmux does not use.) Intel Macs on macOS 14 with Xcode 16.2 (Swift 6.0.3) can still build the macOS app and run tagged `reload.sh` dev builds as a best-effort pathway. Keep app-linked Swift within Swift 6.0 syntax: no trailing commas in parameter or argument lists (SE-0439), no `nonisolated` on type declarations (SE-0449), and the `#if compiler(>=6.2)` / `#else @Sendable` split for `@concurrent` (SE-0461 is Swift 6.2; Swift 6.0 only warns that the attribute was renamed and does not implement its semantics). See "Intel Macs, Xcode 16.2, Swift 6.0" in AGENTS.md. `scripts/setup.sh` installs the tracked `scripts/git-hooks/pre-commit`, which runs `scripts/normalize-pbxproj.py` on any staged `project.pbxproj` so Xcode's nondeterministic reordering never reaches a commit. The hook is idempotent. CI runs `scripts/check-pbxproj.sh` to enforce both the `objectVersion` pin and normalization, so skipping the hook gives a clear PR failure. Bumping the pin is a deliberate team decision: see [references/xcode-project-normalization.md](references/xcode-project-normalization.md). ## Sidebar extension point (dev tagging) Each tagged dev build gets its own ExtensionKit sidebar extension point so concurrent dev builds do not collide. Three build settings drive it: - `CMUX_SIDEBAR_EXTENSION_POINT_ID` (default `com.cmuxterm.app.cmux.sidebar`): the extension point identifier baked into Info.plist at build time. - `CMUX_BUNDLE_ID_SUFFIX` (default empty): inserted into the app and appex bundle ids so a tagged extension gets a distinct identity that pkd records separately. - `CMUX_DISPLAY_NAME_SUFFIX` (default empty): appended to the appex `CFBundleDisplayName`. The OS groups sidebar extensions by display name for the enable/disable and availability counts the host reads, so two same-named appexes installed side by side are treated as one logical extension and toggling one perturbs the other. The host resolves its point id at runtime from the Info.plist key `CMUXSidebarExtensionPointIdentifier` via `CmuxSidebarExtensionPoint.identifier(in:)`. `./scripts/reload.sh --tag ` scopes the host point to `com.cmuxterm.app.debug..cmux.sidebar`. Build a matching tag-scoped sample extension with: ```bash ./scripts/reload-extension.sh --tag [--host-bundle-id ] [--example sample|tabs|both] ``` See [references/sidebar-extension-tagging.md](references/sidebar-extension-tagging.md) for the settings it passes, the no-re-signing rule, and the checklist for authoring a new tag-ready sample extension.

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