What it does
Shared vocabulary for designing deep modules
Skills ZICQ category:Design codebase-design
Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary.
Official URL:skills.sh
Intro in this page language first. The official description stays in its original wording; we do not rewrite SKILL.md.
Shared vocabulary for designing deep modules
the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary
Per Agent Skills progressive disclosure: name and description load at startup (~100 tokens); the full SKILL.md body loads when the skill activates; scripts/, references/, and assets/ load only as needed. This file's sections: Codebase Design; Glossary; Deep vs shallow; Principles; Designing for testability; Relationships.
File analysis: instruction-only skill (SKILL.md). The agent loads the full body when activated.
Codebase DesignGlossaryDeep vs shallowPrinciplesDesigning for testabilityRelationshipsRejected framingsGoing deeper
Source category:skills.sh agent-skill
namecodebase-designdescriptionInvocation syntax and available tools depend on your Agent client. Client integration guide ↗
Choose the target agent and installation scope, keep referenced package files, then verify the skill appears in the client's catalog.
Copy these instructions to a compatible agent and confirm the target directory matches your client.
Install the agent skill "codebase-design" into my project. The full SKILL.md and official description are at https://zicq.com/en/skills/skl-d8bf4a4e04628375-Codebase-Design.html Save it as .cursor/skills/codebase-design/SKILL.md or .claude/skills/codebase-design/SKILL.md and keep the frontmatter name and description exactly as-is.
Requires Node.js and npx. First inspect the repository's skill list to confirm the name.
npx skills add 'https://github.com/mattpocock/skills' --list
npx skills add 'https://github.com/mattpocock/skills' --skill 'codebase-design'
The CLI lets you choose the agent interactively. The default scope is the project; use -g for user scope. Confirm package availability with the discovery command, then use npx skills list to inspect installed skills.
Design deep modules: a lot of behaviour behind a small interface, placed at a clean seam, testable through that interface. Use this language and these principles wherever code is being designed or restructured. The aim is leverage for callers, locality for maintainers, and testability for everyone.
Use these terms exactly: don't substitute "component," "service," "API," or "boundary." Consistent language is the whole point.
Module: anything with an interface and an implementation. Deliberately scale-agnostic: a function, class, package, or tier-spanning slice. Avoid: unit, component, service.
Interface: everything a caller must know to use the module correctly: the type signature, but also invariants, ordering constraints, error modes, required configuration, and performance characteristics. Avoid: API, signature (too narrow, they refer only to the type-level surface).
Implementation: what's inside a module, its body of code. Distinct from Adapter: a thing can be a small adapter with a large implementation (a Postgres repo) or a large adapter with a small implementation (an in-memory fake). Reach for "adapter" when the seam is the topic; "implementation" otherwise.
Depth: leverage at the interface. The amount of behaviour a caller (or test) can exercise per unit of interface they have to learn. A module is deep when a large amount of behaviour sits behind a small interface, shallow when the interface is nearly as complex as the implementation.
Seam (Michael Feathers): a place where you can alter behaviour without editing in that place; the location at which a module's interface lives. Where to put the seam is its own design decision, distinct from what goes behind it. Avoid: boundary (overloaded with DDD's bounded context).
Adapter: a concrete thing that satisfies an interface at a seam. Describes role (what slot it fills), not substance (what's inside).
Leverage: what callers get from depth. More capability per unit of interface they learn. One implementation pays back across N call sites and M tests.
Locality: what maintainers get from depth. Change, bugs, knowledge, and verification concentrate in one place rather than spreading across callers. Fix once, fixed everywhere.
Deep module = small interface + lots of implementation:
┌─────────────────────┐
│ Small Interface │ ← Few methods, simple params
├─────────────────────┤
│ │
│ Deep Implementation│ ← Complex logic hidden
│ │
└─────────────────────┘
Shallow module = large interface + little implementation (avoid):
┌─────────────────────────────────┐
│ Large Interface │ ← Many methods, complex params
├─────────────────────────────────┤
│ Thin Implementation │ ← Just passes through
└─────────────────────────────────┘
When designing an interface, ask:
Good interfaces make testing natural:
Accept dependencies, don't create them.
// Testable
function processOrder(order, paymentGateway) {}
// Hard to test
function processOrder(order) {
const gateway = new StripeGateway();
}
Return results, don't produce side effects.
// Testable
function calculateDiscount(cart): Discount {}
// Hard to test
function applyDiscount(cart): void {
cart.total -= discount;
}
Small surface area. Fewer methods = fewer tests needed. Fewer params = simpler test setup.
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