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技能库 智客分类:Agent 工作流 research-decision-room

研究决定室

将乱七八糟的用户研究笔记,访谈,支持票,调查,和产品上下文变成一个有证据支持的决定室:一个HTML的单一的文物,并配有证据分类账,主题地图,置信热图,机会矩阵,决定备忘录,以及实验队列. 使用当团队需要从质量信号转向产品或设计决策而不制造确定性时.

官方网址:GitHub

技能介绍

先看中文介绍;官方 description 原文单独保留,不改写 SKILL.md。

做什么

将乱七八糟的用户研究笔记、访谈、支持票、调查和产品背景变成一个证据支持的决定室:一个HTML的单一文物,其中包含证据分类账、主题地图、信心热图、机会矩阵、决定备忘录和实验队列

何时用

这个技能

代理如何加载

按 Agent Skills 渐进披露:启动时只加载 name 与 description(约 100 token);任务匹配后才读入整份 SKILL.md 正文;scripts/、references/、assets/ 仅在需要时再读。 本文件正文结构:Research Decision Room Skill、Resource map、When to use this skill、Workflow、Step 1 - Establish the decision frame、Step 2 - Build the evidence ledger。 其中含规范建议的小节:分步指令。

文件分析

文件分析:除 SKILL.md 外,正文引用了 references/evidence-model.md、references/checklist.md,属于带资源的技能包,这些文件按需再读。

官方 description(原文)

Turn messy user research notes, interviews, support tickets, surveys, and product context into an evidence-backed decision room: a single HTML artifact with an evidence ledger, theme map, confidence heatmap, opportunity matrix, decision memo, and experiment queue. Use when teams need to move from qualitative signals to product or design decisions without fabricating certainty.

Research Decision Room SkillResource mapWhen to use this skillWorkflowStep 1 - Establish the decision frameStep 2 - Build the evidence ledgerStep 3 - Synthesize themes and tensionsStep 4 - Score opportunitiesStep 5 - Draft the decision memoStep 6 - Create the HTML artifactStep 7 - Self-check and emit

来源分类:GitHub skill

SKILL.md 与 Agent 调用

官方规范 ↗
name
research-decision-room
description
Turn messy user research notes, interviews, support tickets, surveys, and product context into an evidence-backed decision room: a single HTML artifact with an evidence ledger, theme map, confidence heatmap, opportunity matrix, decision memo, and experiment queue. Use when teams need to move from qualitative signals to product or design decisions without fabricating certainty.
  1. 发现技能客户端向 Agent 提供名称与描述目录。
  2. 匹配与调用用户指定或任务匹配后,载入 SKILL.md 指令。
  3. 按需加载按步骤读取参考文档、使用脚本与素材。
指令中引用的文件 · 2
  • references/evidence-model.md
  • references/checklist.md

以下路径提取自原文;文件是否齐全请以来源仓库中的完整目录为准。

具体调用语法与可用工具以目标 Agent 客户端为准。 查看调用机制说明 ↗

安装这个技能

Skills CLI ↗

先选择目标 Agent 和安装范围,保留技能包的附属文件,安装后检查客户端能否发现该技能。

该技能引用了附属文件,请从来源获取完整目录;仅复制 SKILL.md 可能缺少依赖。

交给 Agent 安装

复制安装指令给支持 Agent Skills 的代理,确认其中的目标目录与客户端匹配。

把 Agent Skill「research-decision-room」安装到我的项目:SKILL.md 原文与官方 description 见 https://zicq.com/zh/skills/skl-8528e0062bb96de3-%E7%A0%94%E7%A9%B6%E5%86%B3%E5%AE%9A%E5%AE%A4.html
请存为 .cursor/skills/research-decision-room/SKILL.md 或 .claude/skills/research-decision-room/SKILL.md,frontmatter 的 name 与 description 保持原样,不要改写。
该技能还带 scripts/、references/、assets/ 等文件,请从 https://github.com/nexu-io/open-design/tree/HEAD/skills/research-decision-room 取完整目录,不要只建一个 SKILL.md。

GitHub 完整包 ↗

终端安装 · Skills CLI

需要 Node.js 与 npx。先查看仓库技能列表,确认实际名称。

npx skills add 'https://github.com/nexu-io/open-design/tree/HEAD/skills/research-decision-room' --list

npx skills add 'https://github.com/nexu-io/open-design/tree/HEAD/skills/research-decision-room' --skill 'research-decision-room'

CLI 会交互选择目标 Agent,默认安装到项目;用户级安装使用 -g。先通过查看命令核对仓库内容,再用 npx skills list 检查已安装技能。

阅读排版
--- name: research-decision-room description: | Turn messy user research notes, interviews, support tickets, surveys, and product context into an evidence-backed decision room: a single HTML artifact with an evidence ledger, theme map, confidence heatmap, opportunity matrix, decision memo, and experiment queue. Use when teams need to move from qualitative signals to product or design decisions without fabricating certainty. triggers: - "research decision room" - "user research synthesis" - "research synthesis dashboard" - "evidence-backed product decision" - "interview synthesis" - "opportunity solution tree" - "usability findings dashboard" - "qualitative research board" od: mode: prototype platform: desktop scenario: research preview: type: html entry: index.html reload: debounce-100 design_system: requires: true sections: [color, typography, layout, components] craft: requires: [typography, color, accessibility-baseline, anti-ai-slop] inputs: - name: research_material type: string required: true description: "Interview notes, tickets, survey excerpts, analytics notes, or a product decision brief" - name: decision_scope type: string required: false description: "The product/design decision the team needs to make" outputs: primary: index.html example_prompt: "Synthesize 8 interview notes, 24 support tickets, and recent activation metrics into a research decision room for whether a project-management app should add an onboarding checklist or contextual inline tips." capabilities_required: - file_write --- # Research Decision Room Skill Create a single-page HTML decision artifact that helps a product or design team turn messy evidence into a clear next move. The output is not a decorative research deck. It is a working room for debate: evidence, themes, confidence, tradeoffs, and recommended experiments stay visible together. ## Resource map ```text research-decision-room/ ├── SKILL.md ├── example.html └── references/ ├── checklist.md └── evidence-model.md ``` Read `references/evidence-model.md` before synthesis and run `references/checklist.md` before emitting the artifact. ## When to use this skill Use this skill when the user has any mix of: - Interview notes, usability-test observations, support tickets, sales call notes, app-store reviews, NPS comments, survey open text, analytics snippets, or product-decision context. - A decision that needs evidence: "Should we build X?", "Which onboarding path should we try?", "Why are users dropping off?", "What do customers actually mean by slow?" - A need to share findings with stakeholders who will not read a long research report. Do not use it for pure visual inspiration, campaign ideation, or brand moodboards. ## Workflow ### Step 1 - Establish the decision frame Identify the decision scope from the user's prompt. If the user did not give a decision, derive one from the evidence and label it as inferred. Write a short frame with: - Decision question. - Audience or segment. - Time horizon. - Known constraints. - What this artifact will not decide. If key context is missing and the task is not blocked, proceed with labelled assumptions instead of asking a broad question. ### Step 2 - Build the evidence ledger Normalize every useful signal into ledger rows using the model in `references/evidence-model.md`. Each ledger row must include: - `id`: short stable id, such as `I-03`, `T-14`, `M-02`. - `source_type`: interview, usability, support, survey, analytics, sales, field note, or stakeholder. - `segment`: user type or "unknown". - `signal`: one-sentence observation. - `quote_or_metric`: direct quote, metric, or "not provided". - `strength`: strong, medium, or weak. - `limitations`: why this evidence may be biased or incomplete. Never invent quotes, participant counts, dates, revenue impact, or metrics. If the user did not provide a number, use "not provided" and explain what evidence would increase confidence. ### Step 3 - Synthesize themes and tensions Cluster evidence into 4 to 6 themes. For each theme: - Name the theme in plain human language. - List the evidence ids that support it. - Explain the behavior behind it, not just the UI complaint. - Mark confidence as high, medium, or low. - Note contradictions or segment differences. Prefer verbs over nouns: "Teams abandon setup when the first blank state asks for too much" is better than "Onboarding problem". ### Step 4 - Score opportunities Create an opportunity matrix with 3 to 5 options. Score each option on a 1 to 5 scale: - Evidence strength. - User pain. - Business leverage. - Implementation risk, where 5 means low risk and 1 means high risk. Show the total score, but do not let the score replace judgment. Add one sentence on why the top recommendation wins. ### Step 5 - Draft the decision memo Write a decision memo with: 1. Recommended move. 2. Why now. 3. What evidence supports it. 4. What could be wrong. 5. What to measure next. 6. Reversible next step. Keep the memo short enough to read in under one minute. ### Step 6 - Create the HTML artifact Produce a self-contained `index.html`. Use the active `DESIGN.md` for typography, spacing, color roles, and component tone, but keep the information architecture stable: 1. Header with decision question, confidence, and last-updated label. 2. Executive readout with recommendation, risk, and next experiment. 3. Evidence ledger with filter chips. 4. Theme map with evidence ids and confidence. 5. Opportunity matrix. 6. Decision memo. 7. Experiment queue with owner, metric, and success threshold. 8. Assumptions and limitations. The artifact should be interactive but durable. Simple vanilla JavaScript is allowed for filtering evidence, switching views, or highlighting related ids. No framework dependency is required. ### Step 7 - Self-check and emit Run the checklist. Then emit one concise orientation sentence and one HTML artifact: ```xml ... ``` Nothing after the closing ``.

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